UPDATE: 10/20/18 – Just wanted to give a quick update and let everyone know I am working on tweaks and adjustments to the set since the newest title update that EA sent out the other day. It should hopefully be completed and updated by late tonight or sometime tomorrow. For the time being set your speed parity to about 75 (as EA says this is the new 50 default) until I am about to test everything out.
UPDATE: 10/17/18 – Slight change needed to be made to the time as the games were taking a long time to play so the default time for the sliders for now should be 9 mins (no more than 10 mins if you would rather 10) with accelerated clock on (set to any clock time you personally would like). This is still being tested to ensure that realistic stats, possessions etc are reflected because that is ALWAYS the goal.
UPDATE: 10/8/18 – Small adjustments to Facemask & Roughing The Passer penalties as the frequency was a bit off & it was happening too often for both. Pass Coverage for the CPU was tuned up slightly with Reaction Time tuned a bit lower to create better coverage. Interceptions for the CPU was slightly lowered to create better reactions to plays based on the CPU players position. Hopefully this will reduce the chance for the interception animation to trigger and instead do a swat animation etc due to position of the player. Player Reaction Time has been slightly lowered to create more realistic reactions by your defenders as I noticed a few times guys would stand flat footed instead of reacting to situations around them*
EA did me dirty with the title update, while I thoroughly appreciate the update and changes as it seems to have fixed a few things the partf me that had to readjust my sliders that I had JUST finished was ready to deliver the fade to someone lol But yes these are the updated and hopefully final slider sets for All-Pro gameplay. I have made the necessary adjustments and explained them in the video. Changes include a tweak of the “Block In The Back” and “Facemask” sliders, to make them lower as they were happening almost every other play as well as “Run Blocking” being adjusted to create better opportunities for the RB’s to show their abilities. And run blocking also affects RAC and Kick/Punt returns.
The slider set can be found on PSN under NeoThaOne titled ALLPROSLIDERSPLAYER and ALLPROSLIDERSCPU. Xbox One and PC users can get the slider information below to input into your games.